Adventure Log – A DND Session Notebook

Record the history of your ongoing campaign in Adventure Log, our structured session notebook for tabletop role-playing games.

This Adventure Log Notebook for tabletop Roleplaying Games is designed to help you organize your notes for reference later in your campaign. The notebook details are as follows:

  • 7 x 10 Paperback
  • 120 Pages
  • 40 Templated Pages
  • 80 Traditional Note Pages
  • A Fantasy style Themed Cover featuring an Ice Dragon

What Does the Adventure Log Track on the Templated Page?

As for the template itself, it features a layout that emphasizes certain things that you may want to track from session to session. For example, there is a dedicated section for “Noteworthy events”, which I personally use to jot down when something particularly important happens. For me, something like a party member being KO’d, or if the BBEG revealed themselves, or even who won an arm-wrestling contest at some inn, because our party was all dying of laughter, and I wanted to gloat that a halfling sorcerer defeated everyone, including a half-giant, then promptly lost to a mouse folk (Internal homebrew race) after rolling a natural 1.

It also has a section dedicated to new characters that you meet. Before this notebook, my group and I often forgot who we met, and had to scour through pages and pages of notes trying to find the name, slowing the session progression way down in the process. After this notebook, we all know exactly where to look to find such information, as it is structurally within the same place every single time. I kid you not, it has saved us hours of searching over the course of a campaign.

Apart from those two, there is also a dedicated section for quests that you undertook from someone within the campaign. I added this, again because our group often forgot what we had to do at a place a week or four later when we finally got around to doing the quest. It saves us from having to ask the GM as often.

There is another small section designed to keep track of your remaining rope, Ball bearings, Pitons, and Rations. I wanted to keep track of these specifically because I use rope a LOT in my campaign to strap dynamite to logs to get a damage boost on one of my abilities.

Apart from that though, I also have a little card at the top right that will keep track of end-of-session health, class points (sorcerer points/KI, etc), and spell slots. I personally like doing this, because It’s fun to look back later and see the times where you end a session with 1hp, and in your noteworthy events explaining why you had 1 hp left, etc.

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